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actioneat.hpp
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1 #ifndef GAME_MWWORLD_ACTIONEAT_H
2 #define GAME_MWWORLD_ACTIONEAT_H
3 
4 #include "action.hpp"
5 #include "ptr.hpp"
6 
7 namespace MWWorld
8 {
9  class ActionEat : public Action
10  {
11  virtual void executeImp (const Ptr& actor);
12 
13  public:
14 
15  ActionEat (const MWWorld::Ptr& object);
16  };
17 }
18 
19 #endif
Definition: actioneat.hpp:9
ActionEat(const MWWorld::Ptr &object)
Definition: actioneat.cpp:28
virtual void executeImp(const Ptr &actor)
Definition: actioneat.cpp:16
Abstract base for actions.
Definition: action.hpp:11
Pointer to a LiveCellRef.
Definition: ptr.hpp:19