1 #ifndef GAME_MWWORLD_ACTIONOPEN_H
2 #define GAME_MWWORLD_ACTIONOPEN_H
24 #endif // ACTIONOPEN_H
Abstract base for actions.
Definition: action.hpp:11
virtual void executeImp(const MWWorld::Ptr &actor)
Definition: actionopen.cpp:19
bool mLoot
Definition: actionopen.hpp:20
ActionOpen(const Ptr &container, bool loot=false)
Definition: actionopen.cpp:13
Definition: actionopen.hpp:10
Pointer to a LiveCellRef.
Definition: ptr.hpp:19