1 #ifndef GAME_MWWORLD_ACTIONREAD_H
2 #define GAME_MWWORLD_ACTIONREAD_H
19 #endif // ACTIONOPEN_H
virtual void executeImp(const MWWorld::Ptr &actor)
Definition: actionread.cpp:20
Abstract base for actions.
Definition: action.hpp:11
ActionRead(const Ptr &object)
Definition: actionread.cpp:16
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
Definition: actionread.hpp:9