1 #ifndef GAME_MWWORLD_ACTIONTAKE_H
2 #define GAME_MWWORLD_ACTIONTAKE_H
Abstract base for actions.
Definition: action.hpp:11
ActionTake(const MWWorld::Ptr &object)
Definition: actiontake.cpp:13
Definition: actiontake.hpp:9
virtual void executeImp(const Ptr &actor)
Definition: actiontake.cpp:15
Pointer to a LiveCellRef.
Definition: ptr.hpp:19