1 #ifndef GAME_MWWORLD_ACTIONTELEPORT_H
2 #define GAME_MWWORLD_ACTIONTELEPORT_H
Definition: actionteleport.hpp:13
static void getFollowersToTeleport(const MWWorld::Ptr &actor, std::set< MWWorld::Ptr > &out)
Outputs every actor follower who is in teleport range and wasn't ordered to not enter interiors...
Definition: actionteleport.cpp:60
ESM::Position mPosition
Definition: actionteleport.hpp:16
Abstract base for actions.
Definition: action.hpp:11
void teleport(const Ptr &actor)
Teleports only the given actor (internal use).
Definition: actionteleport.cpp:34
ActionTeleport(const std::string &cellName, const ESM::Position &position, bool teleportFollowers)
Definition: actionteleport.cpp:13
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
std::string mCellName
Definition: actionteleport.hpp:15
virtual void executeImp(const Ptr &actor)
Teleports this actor and also teleports anyone following that actor.
Definition: actionteleport.cpp:19
bool mTeleportFollowers
Definition: actionteleport.hpp:17