1 #ifndef GAME_MWWORLD_ACTIONTRAP_H
2 #define GAME_MWWORLD_ACTIONTRAP_H
Abstract base for actions.
Definition: action.hpp:11
virtual void executeImp(const Ptr &actor)
Definition: actiontrap.cpp:10
ActionTrap(const std::string &spellId, const Ptr &trapSource)
Definition: actiontrap.hpp:22
std::string mSpellId
Definition: actiontrap.hpp:13
Definition: actiontrap.hpp:11
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
MWWorld::Ptr mTrapSource
Definition: actiontrap.hpp:14