1 #ifndef OPENMW_COMPONENTS_MYGUIPLATFORM_ADDITIVELAYER
2 #define OPENMW_COMPONENTS_MYGUIPLATFORM_ADDITIVELAYER
4 #include <MyGUI_OverlappedLayer.h>
25 virtual void renderToTarget(MyGUI::IRenderTarget* _target,
bool _update);
A Layer rendering with additive blend mode.
Definition: additivelayer.hpp:17
~AdditiveLayer()
Definition: additivelayer.cpp:17
virtual void renderToTarget(MyGUI::IRenderTarget *_target, bool _update)
Definition: additivelayer.cpp:22
osg::ref_ptr< osg::StateSet > mStateSet
Definition: additivelayer.hpp:28
AdditiveLayer()
Definition: additivelayer.cpp:11