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magiceffects.cpp File Reference
#include "magiceffects.hpp"
#include <cstdlib>
#include <stdexcept>
#include <components/esm/effectlist.hpp>
#include <components/esm/magiceffects.hpp>
Include dependency graph for magiceffects.cpp:

Namespaces

 MWMechanics
 Game mechanics and NPC-AI.
 

Functions

bool MWMechanics::operator< (const EffectKey &left, const EffectKey &right)