1 #ifndef GAME_MWWORLD_CELLVISITORS_H
2 #define GAME_MWWORLD_CELLVISITORS_H
std::vector< MWWorld::Ptr > mObjects
Definition: cellvisitors.hpp:14
SceneUtil::PositionAttitudeTransform * getBaseNode()
Return base node (can be a null pointer).
Definition: refdata.cpp:139
void setBaseNode(SceneUtil::PositionAttitudeTransform *base)
Set base node (can be a null pointer).
Definition: refdata.cpp:134
Definition: cellvisitors.hpp:12
bool operator()(MWWorld::Ptr ptr)
Definition: cellvisitors.hpp:16
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
RefData & getRefData() const
Definition: ptr.cpp:31