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OpenMW
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This is the complete list of members for CSVRender::TerrainStorage, including all inherited members.
| fillVertexBuffers(int lodLevel, float size, const osg::Vec2f ¢er, osg::ref_ptr< osg::Vec3Array > positions, osg::ref_ptr< osg::Vec3Array > normals, osg::ref_ptr< osg::Vec4Array > colours) | ESMTerrain::Storage | virtual |
| getBlendmaps(float chunkSize, const osg::Vec2f &chunkCenter, bool pack, ImageVector &blendmaps, std::vector< Terrain::LayerInfo > &layerList) | ESMTerrain::Storage | virtual |
| getBounds(float &minX, float &maxX, float &minY, float &maxY) | CSVRender::TerrainStorage | privatevirtual |
| getCellVertices() | ESMTerrain::Storage | virtual |
| getCellWorldSize() | ESMTerrain::Storage | virtual |
| getDefaultLayer() | ESMTerrain::Storage | virtual |
| getHeightAt(const osg::Vec3f &worldPos) | ESMTerrain::Storage | virtual |
| getLand(int cellX, int cellY) | CSVRender::TerrainStorage | privatevirtual |
| getLandData(int cellX, int cellY, int flags) | ESMTerrain::Storage | |
| getLandTexture(int index, short plugin) | CSVRender::TerrainStorage | privatevirtual |
| getMinMaxHeights(float size, const osg::Vec2f ¢er, float &min, float &max) | ESMTerrain::Storage | virtual |
| ImageVector typedef | Terrain::Storage | |
| mData | CSVRender::TerrainStorage | private |
| Storage(const VFS::Manager *vfs, const std::string &normalMapPattern="", const std::string &normalHeightMapPattern="", bool autoUseNormalMaps=false, const std::string &specularMapPattern="", bool autoUseSpecularMaps=false) | ESMTerrain::Storage | |
| TerrainStorage(const CSMWorld::Data &data) | CSVRender::TerrainStorage | |
| ~Storage() | Terrain::Storage | inlinevirtual |
1.8.6