OpenMW
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This is the complete list of members for ESMTerrain::Storage, including all inherited members.
averageNormal(osg::Vec3f &normal, int cellX, int cellY, int col, int row) | ESMTerrain::Storage | private |
fillVertexBuffers(int lodLevel, float size, const osg::Vec2f ¢er, osg::ref_ptr< osg::Vec3Array > positions, osg::ref_ptr< osg::Vec3Array > normals, osg::ref_ptr< osg::Vec4Array > colours) | ESMTerrain::Storage | virtual |
fixColour(osg::Vec4f &colour, int cellX, int cellY, int col, int row) | ESMTerrain::Storage | private |
fixNormal(osg::Vec3f &normal, int cellX, int cellY, int col, int row) | ESMTerrain::Storage | private |
getBlendmaps(float chunkSize, const osg::Vec2f &chunkCenter, bool pack, ImageVector &blendmaps, std::vector< Terrain::LayerInfo > &layerList) | ESMTerrain::Storage | virtual |
getBounds(float &minX, float &maxX, float &minY, float &maxY)=0 | ESMTerrain::Storage | pure virtual |
getCellVertices() | ESMTerrain::Storage | virtual |
getCellWorldSize() | ESMTerrain::Storage | virtual |
getDefaultLayer() | ESMTerrain::Storage | virtual |
getHeightAt(const osg::Vec3f &worldPos) | ESMTerrain::Storage | virtual |
getLand(int cellX, int cellY)=0 | ESMTerrain::Storage | privatepure virtual |
getLandData(int cellX, int cellY, int flags) | ESMTerrain::Storage | |
getLandTexture(int index, short plugin)=0 | ESMTerrain::Storage | privatepure virtual |
getLayerInfo(const std::string &texture) | ESMTerrain::Storage | private |
getMinMaxHeights(float size, const osg::Vec2f ¢er, float &min, float &max) | ESMTerrain::Storage | virtual |
getTextureName(UniqueTextureId id) | ESMTerrain::Storage | private |
getVertexHeight(const ESM::Land *land, int x, int y) | ESMTerrain::Storage | private |
getVtexIndexAt(int cellX, int cellY, int x, int y) | ESMTerrain::Storage | private |
ImageVector typedef | Terrain::Storage | |
mAutoUseNormalMaps | ESMTerrain::Storage | private |
mAutoUseSpecularMaps | ESMTerrain::Storage | private |
mLayerInfoMap | ESMTerrain::Storage | private |
mLayerInfoMutex | ESMTerrain::Storage | private |
mNormalHeightMapPattern | ESMTerrain::Storage | private |
mNormalMapPattern | ESMTerrain::Storage | private |
mSpecularMapPattern | ESMTerrain::Storage | private |
mVFS | ESMTerrain::Storage | private |
Storage(const VFS::Manager *vfs, const std::string &normalMapPattern="", const std::string &normalHeightMapPattern="", bool autoUseNormalMaps=false, const std::string &specularMapPattern="", bool autoUseSpecularMaps=false) | ESMTerrain::Storage | |
UniqueTextureId typedef | ESMTerrain::Storage | private |
~Storage() | Terrain::Storage | inlinevirtual |