OpenMW
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This is the complete list of members for MWBase::MechanicsManager, including all inherited members.
actorAttacked(const MWWorld::Ptr &victim, const MWWorld::Ptr &attacker)=0 | MWBase::MechanicsManager | pure virtual |
actorKilled(const MWWorld::Ptr &victim, const MWWorld::Ptr &attacker)=0 | MWBase::MechanicsManager | pure virtual |
add(const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
advanceTime(float duration)=0 | MWBase::MechanicsManager | pure virtual |
applyWerewolfAcrobatics(const MWWorld::Ptr &actor)=0 | MWBase::MechanicsManager | pure virtual |
awarenessCheck(const MWWorld::Ptr &ptr, const MWWorld::Ptr &observer)=0 | MWBase::MechanicsManager | pure virtual |
checkAnimationPlaying(const MWWorld::Ptr &ptr, const std::string &groupName)=0 | MWBase::MechanicsManager | pure virtual |
cleanupSummonedCreature(const MWWorld::Ptr &caster, int creatureActorId)=0 | MWBase::MechanicsManager | pure virtual |
clear()=0 | MWBase::MechanicsManager | pure virtual |
commitCrime(const MWWorld::Ptr &ptr, const MWWorld::Ptr &victim, OffenseType type, int arg=0, bool victimAware=false)=0 | MWBase::MechanicsManager | pure virtual |
confiscateStolenItems(const MWWorld::Ptr &player, const MWWorld::Ptr &targetContainer)=0 | MWBase::MechanicsManager | pure virtual |
countDeaths(const std::string &id) const =0 | MWBase::MechanicsManager | pure virtual |
countSavedGameRecords() const =0 | MWBase::MechanicsManager | pure virtual |
drop(const MWWorld::CellStore *cellStore)=0 | MWBase::MechanicsManager | pure virtual |
forceStateUpdate(const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
getActorsFighting(const MWWorld::Ptr &actor)=0 | MWBase::MechanicsManager | pure virtual |
getActorsFollowing(const MWWorld::Ptr &actor)=0 | MWBase::MechanicsManager | pure virtual |
getActorsFollowing(const MWWorld::Ptr &actor, std::set< MWWorld::Ptr > &out)=0 | MWBase::MechanicsManager | pure virtual |
getActorsFollowingIndices(const MWWorld::Ptr &actor)=0 | MWBase::MechanicsManager | pure virtual |
getActorsInRange(const osg::Vec3f &position, float radius, std::vector< MWWorld::Ptr > &objects)=0 | MWBase::MechanicsManager | pure virtual |
getActorsSidingWith(const MWWorld::Ptr &actor)=0 | MWBase::MechanicsManager | pure virtual |
getActorsSidingWith(const MWWorld::Ptr &actor, std::set< MWWorld::Ptr > &out)=0 | MWBase::MechanicsManager | pure virtual |
getBarterOffer(const MWWorld::Ptr &ptr, int basePrice, bool buying)=0 | MWBase::MechanicsManager | pure virtual |
getDerivedDisposition(const MWWorld::Ptr &ptr, bool addTemporaryDispositionChange=true)=0 | MWBase::MechanicsManager | pure virtual |
getEnemiesNearby(const MWWorld::Ptr &actor)=0 | MWBase::MechanicsManager | pure virtual |
getHoursToRest() const =0 | MWBase::MechanicsManager | pure virtual |
getObjectsInRange(const osg::Vec3f &position, float radius, std::vector< MWWorld::Ptr > &objects)=0 | MWBase::MechanicsManager | pure virtual |
getPersuasionDispositionChange(const MWWorld::Ptr &npc, PersuasionType type, bool &success, float &tempChange, float &permChange)=0 | MWBase::MechanicsManager | pure virtual |
getStolenItemOwners(const std::string &itemid)=0 | MWBase::MechanicsManager | pure virtual |
isAggressive(const MWWorld::Ptr &ptr, const MWWorld::Ptr &target)=0 | MWBase::MechanicsManager | pure virtual |
isAIActive()=0 | MWBase::MechanicsManager | pure virtual |
isAllowedToUse(const MWWorld::Ptr &ptr, const MWWorld::CellRef &cellref, MWWorld::Ptr &victim)=0 | MWBase::MechanicsManager | pure virtual |
isItemStolenFrom(const std::string &itemid, const std::string &ownerid)=0 | MWBase::MechanicsManager | pure virtual |
isReadyToBlock(const MWWorld::Ptr &ptr) const =0 | MWBase::MechanicsManager | pure virtual |
itemTaken(const MWWorld::Ptr &ptr, const MWWorld::Ptr &item, const MWWorld::Ptr &container, int count)=0 | MWBase::MechanicsManager | pure virtual |
keepPlayerAlive()=0 | MWBase::MechanicsManager | pure virtual |
MechanicsManager(const MechanicsManager &) | MWBase::MechanicsManager | private |
MechanicsManager() | MWBase::MechanicsManager | inline |
objectOpened(const MWWorld::Ptr &ptr, const MWWorld::Ptr &item)=0 | MWBase::MechanicsManager | pure virtual |
OffenseType enum name | MWBase::MechanicsManager | |
operator=(const MechanicsManager &) | MWBase::MechanicsManager | private |
OT_Assault enum value | MWBase::MechanicsManager | |
OT_Murder enum value | MWBase::MechanicsManager | |
OT_Pickpocket enum value | MWBase::MechanicsManager | |
OT_SleepingInOwnedBed enum value | MWBase::MechanicsManager | |
OT_Theft enum value | MWBase::MechanicsManager | |
OT_Trespassing enum value | MWBase::MechanicsManager | |
persistAnimationStates()=0 | MWBase::MechanicsManager | pure virtual |
PersuasionType enum name | MWBase::MechanicsManager | |
playAnimationGroup(const MWWorld::Ptr &ptr, const std::string &groupName, int mode, int number=1, bool persist=false)=0 | MWBase::MechanicsManager | pure virtual |
playerLoaded()=0 | MWBase::MechanicsManager | pure virtual |
PT_Admire enum value | MWBase::MechanicsManager | |
PT_Bribe10 enum value | MWBase::MechanicsManager | |
PT_Bribe100 enum value | MWBase::MechanicsManager | |
PT_Bribe1000 enum value | MWBase::MechanicsManager | |
PT_Intimidate enum value | MWBase::MechanicsManager | |
PT_Taunt enum value | MWBase::MechanicsManager | |
readRecord(ESM::ESMReader &reader, uint32_t type)=0 | MWBase::MechanicsManager | pure virtual |
remove(const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
rest(bool sleep)=0 | MWBase::MechanicsManager | pure virtual |
setPlayerBirthsign(const std::string &id)=0 | MWBase::MechanicsManager | pure virtual |
setPlayerClass(const std::string &id)=0 | MWBase::MechanicsManager | pure virtual |
setPlayerClass(const ESM::Class &class_)=0 | MWBase::MechanicsManager | pure virtual |
setPlayerName(const std::string &name)=0 | MWBase::MechanicsManager | pure virtual |
setPlayerRace(const std::string &id, bool male, const std::string &head, const std::string &hair)=0 | MWBase::MechanicsManager | pure virtual |
setWerewolf(const MWWorld::Ptr &actor, bool werewolf)=0 | MWBase::MechanicsManager | pure virtual |
skipAnimation(const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
sleepInBed(const MWWorld::Ptr &ptr, const MWWorld::Ptr &bed)=0 | MWBase::MechanicsManager | pure virtual |
startCombat(const MWWorld::Ptr &ptr, const MWWorld::Ptr &target)=0 | MWBase::MechanicsManager | pure virtual |
toggleAI()=0 | MWBase::MechanicsManager | pure virtual |
update(float duration, bool paused)=0 | MWBase::MechanicsManager | pure virtual |
updateCell(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
updateMagicEffects(const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
watchActor(const MWWorld::Ptr &ptr)=0 | MWBase::MechanicsManager | pure virtual |
write(ESM::ESMWriter &writer, Loading::Listener &listener) const =0 | MWBase::MechanicsManager | pure virtual |
~MechanicsManager() | MWBase::MechanicsManager | inlinevirtual |