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MWBase
StateManager
MWBase::StateManager Member List
This is the complete list of members for
MWBase::StateManager
, including all inherited members.
askLoadRecent
()=0
MWBase::StateManager
pure virtual
characterBegin
()=0
MWBase::StateManager
pure virtual
characterEnd
()=0
MWBase::StateManager
pure virtual
CharacterIterator
typedef
MWBase::StateManager
deleteGame
(const MWState::Character *character, const MWState::Slot *slot)=0
MWBase::StateManager
pure virtual
endGame
()=0
MWBase::StateManager
pure virtual
getCurrentCharacter
()=0
MWBase::StateManager
pure virtual
getState
() const =0
MWBase::StateManager
pure virtual
hasQuitRequest
() const =0
MWBase::StateManager
pure virtual
loadGame
(const std::string &filepath)=0
MWBase::StateManager
pure virtual
loadGame
(const MWState::Character *character, const std::string &filepath)=0
MWBase::StateManager
pure virtual
newGame
(bool bypass=false)=0
MWBase::StateManager
pure virtual
operator=
(const StateManager &)
MWBase::StateManager
private
quickLoad
()=0
MWBase::StateManager
pure virtual
quickSave
(std::string="Quicksave")=0
MWBase::StateManager
pure virtual
requestQuit
()=0
MWBase::StateManager
pure virtual
saveGame
(const std::string &description, const MWState::Slot *slot=0)=0
MWBase::StateManager
pure virtual
State
enum name
MWBase::StateManager
State_Ended
enum value
MWBase::StateManager
State_NoGame
enum value
MWBase::StateManager
State_Running
enum value
MWBase::StateManager
StateManager
(const StateManager &)
MWBase::StateManager
private
StateManager
()
MWBase::StateManager
inline
update
(float duration)=0
MWBase::StateManager
pure virtual
~StateManager
()
MWBase::StateManager
inline
virtual
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