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MWBase::StateManager Member List

This is the complete list of members for MWBase::StateManager, including all inherited members.

askLoadRecent()=0MWBase::StateManagerpure virtual
characterBegin()=0MWBase::StateManagerpure virtual
characterEnd()=0MWBase::StateManagerpure virtual
CharacterIterator typedefMWBase::StateManager
deleteGame(const MWState::Character *character, const MWState::Slot *slot)=0MWBase::StateManagerpure virtual
endGame()=0MWBase::StateManagerpure virtual
getCurrentCharacter()=0MWBase::StateManagerpure virtual
getState() const =0MWBase::StateManagerpure virtual
hasQuitRequest() const =0MWBase::StateManagerpure virtual
loadGame(const std::string &filepath)=0MWBase::StateManagerpure virtual
loadGame(const MWState::Character *character, const std::string &filepath)=0MWBase::StateManagerpure virtual
newGame(bool bypass=false)=0MWBase::StateManagerpure virtual
operator=(const StateManager &)MWBase::StateManagerprivate
quickLoad()=0MWBase::StateManagerpure virtual
quickSave(std::string="Quicksave")=0MWBase::StateManagerpure virtual
requestQuit()=0MWBase::StateManagerpure virtual
saveGame(const std::string &description, const MWState::Slot *slot=0)=0MWBase::StateManagerpure virtual
State enum nameMWBase::StateManager
State_Ended enum valueMWBase::StateManager
State_NoGame enum valueMWBase::StateManager
State_Running enum valueMWBase::StateManager
StateManager(const StateManager &)MWBase::StateManagerprivate
StateManager()MWBase::StateManagerinline
update(float duration)=0MWBase::StateManagerpure virtual
~StateManager()MWBase::StateManagerinlinevirtual