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OpenMW
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This is the complete list of members for MWClass::Actor, including all inherited members.
| activate(const Ptr &ptr, const Ptr &actor) const | MWWorld::Class | virtual |
| Actor() | MWClass::Actor | protected |
| Actor(const Actor &) | MWClass::Actor | |
| adjustPosition(const MWWorld::Ptr &ptr, bool force) const | MWClass::Actor | virtual |
| adjustScale(const MWWorld::ConstPtr &ptr, osg::Vec3f &scale, bool rendering) const | MWWorld::Class | virtual |
| allowTelekinesis(const MWWorld::ConstPtr &ptr) const | MWClass::Actor | virtual |
| apply(const MWWorld::Ptr &ptr, const std::string &id, const MWWorld::Ptr &actor) const | MWWorld::Class | virtual |
| applyEnchantment(const MWWorld::ConstPtr &ptr, const std::string &enchId, int enchCharge, const std::string &newName) const | MWWorld::Class | virtual |
| block(const MWWorld::Ptr &ptr) const | MWClass::Actor | virtual |
| canBeActivated(const MWWorld::Ptr &ptr) const | MWClass::Actor | virtual |
| canBeEquipped(const MWWorld::ConstPtr &ptr, const MWWorld::Ptr &npc) const | MWWorld::Class | virtual |
| canFly(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| canLock(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| canSell(const MWWorld::ConstPtr &item, int npcServices) const | MWWorld::Class | virtual |
| canSwim(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| canWalk(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| Class() | MWWorld::Class | protected |
| copyToCell(const ConstPtr &ptr, CellStore &cell, int count) const | MWWorld::Class | virtual |
| copyToCell(const ConstPtr &ptr, CellStore &cell, const ESM::Position &pos, int count) const | MWWorld::Class | virtual |
| copyToCellImpl(const ConstPtr &ptr, CellStore &cell) const | MWWorld::Class | protectedvirtual |
| defaultItemActivate(const Ptr &ptr, const Ptr &actor) const | MWWorld::Class | protected |
| get(const std::string &key) | MWWorld::Class | static |
| getArmorRating(const MWWorld::Ptr &ptr) const | MWWorld::Class | virtual |
| getBaseFightRating(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getBaseGold(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getBloodTexture(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getCapacity(const MWWorld::Ptr &ptr) const | MWWorld::Class | virtual |
| getContainerStore(const Ptr &ptr) const | MWWorld::Class | virtual |
| getCreatureStats(const Ptr &ptr) const | MWWorld::Class | virtual |
| getDoorState(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getDownSoundId(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getEffectiveArmorRating(const MWWorld::ConstPtr &armor, const MWWorld::Ptr &actor) const | MWWorld::Class | virtual |
| getEnchantment(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getEnchantmentPoints(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getEncumbrance(const MWWorld::Ptr &ptr) const | MWClass::Actor | virtual |
| getEquipmentSkill(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getEquipmentSlots(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getInventoryIcon(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getInventoryStore(const Ptr &ptr) const | MWWorld::Class | virtual |
| getItemHealth(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getItemMaxHealth(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getJump(const MWWorld::Ptr &ptr) const | MWWorld::Class | virtual |
| getModel(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getModelsToPreload(const MWWorld::Ptr &ptr, std::vector< std::string > &models) const | MWWorld::Class | virtual |
| getMovementSettings(const Ptr &ptr) const | MWWorld::Class | virtual |
| getName(const ConstPtr &ptr) const =0 | MWWorld::Class | pure virtual |
| getNormalizedEncumbrance(const MWWorld::Ptr &ptr) const | MWWorld::Class | virtual |
| getNpcStats(const Ptr &ptr) const | MWWorld::Class | virtual |
| getPrimaryFaction(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getPrimaryFactionRank(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getRemainingUsageTime(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getRotationVector(const MWWorld::Ptr &ptr) const | MWClass::Actor | virtual |
| getScript(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getServices(const MWWorld::ConstPtr &actor) const | MWWorld::Class | virtual |
| getSkill(const MWWorld::Ptr &ptr, int skill) const | MWWorld::Class | virtual |
| getSound(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| getSoundIdFromSndGen(const Ptr &ptr, const std::string &type) const | MWWorld::Class | virtual |
| getSpeed(const Ptr &ptr) const | MWWorld::Class | virtual |
| getToolTipInfo(const ConstPtr &ptr, int count) const | MWWorld::Class | virtual |
| getTypeName() const | MWWorld::Class | inline |
| getUpSoundId(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getValue(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| getWeight(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| hasInventoryStore(const Ptr &ptr) const | MWWorld::Class | virtual |
| hasItemHealth(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| hasToolTip(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| hit(const Ptr &ptr, float attackStrength, int type=-1) const | MWWorld::Class | virtual |
| insertObject(const MWWorld::Ptr &ptr, const std::string &model, MWPhysics::PhysicsSystem &physics) const | MWClass::Actor | virtual |
| insertObjectRendering(const Ptr &ptr, const std::string &mesh, MWRender::RenderingInterface &renderingInterface) const | MWWorld::Class | virtual |
| isActor() const | MWClass::Actor | virtual |
| isBipedal(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| isClass(const MWWorld::ConstPtr &ptr, const std::string &className) const | MWWorld::Class | virtual |
| isEssential(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| isGold(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | inlinevirtual |
| isKey(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | inlinevirtual |
| isMobile(const MWWorld::Ptr &ptr) const | MWWorld::Class | |
| isNpc() const | MWWorld::Class | inlinevirtual |
| isPersistent(const MWWorld::ConstPtr &ptr) const | MWWorld::Class | virtual |
| isPureFlyingCreature(const MWWorld::Ptr &ptr) const | MWWorld::Class | |
| isPureLandCreature(const MWWorld::Ptr &ptr) const | MWWorld::Class | |
| isPureWaterCreature(const MWWorld::Ptr &ptr) const | MWWorld::Class | |
| lock(const Ptr &ptr, int lockLevel) const | MWWorld::Class | virtual |
| onHit(const MWWorld::Ptr &ptr, float damage, bool ishealth, const MWWorld::Ptr &object, const MWWorld::Ptr &attacker, const osg::Vec3f &hitPosition, bool successful) const | MWWorld::Class | virtual |
| operator=(const Actor &) | MWClass::Actor | |
| readAdditionalState(const MWWorld::Ptr &ptr, const ESM::ObjectState &state) const | MWWorld::Class | virtual |
| registerClass(const std::string &key, boost::shared_ptr< Class > instance) | MWWorld::Class | static |
| respawn(const MWWorld::Ptr &ptr) const | MWWorld::Class | inlinevirtual |
| restock(const MWWorld::Ptr &ptr) const | MWWorld::Class | inlinevirtual |
| setDoorState(const MWWorld::Ptr &ptr, int state) const | MWWorld::Class | virtual |
| setRemainingUsageTime(const Ptr &ptr, float duration) const | MWWorld::Class | virtual |
| showsInInventory(const ConstPtr &ptr) const | MWWorld::Class | virtual |
| skillUsageSucceeded(const MWWorld::Ptr &ptr, int skill, int usageType, float extraFactor=1.f) const | MWWorld::Class | virtual |
| unlock(const Ptr &ptr) const | MWWorld::Class | virtual |
| use(const Ptr &ptr) const | MWWorld::Class | virtual |
| writeAdditionalState(const MWWorld::ConstPtr &ptr, ESM::ObjectState &state) const | MWWorld::Class | virtual |
| ~Actor() | MWClass::Actor | virtual |
| ~Class() | MWWorld::Class | virtual |
1.8.6