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MWMechanics::ActiveSpells Member List

This is the complete list of members for MWMechanics::ActiveSpells, including all inherited members.

ActiveEffect typedefMWMechanics::ActiveSpells
ActiveSpells()MWMechanics::ActiveSpells
addSpell(const std::string &id, bool stack, std::vector< ActiveEffect > effects, const std::string &displayName, int casterActorId)MWMechanics::ActiveSpells
begin() const MWMechanics::ActiveSpells
clear()MWMechanics::ActiveSpells
end() const MWMechanics::ActiveSpells
getActiveSpells() const MWMechanics::ActiveSpellsprivate
getMagicEffects() const MWMechanics::ActiveSpells
isSpellActive(const std::string &id) const MWMechanics::ActiveSpells
mEffectsMWMechanics::ActiveSpellsmutableprivate
mergeEffects(std::vector< ActiveEffect > &addTo, const std::vector< ActiveEffect > &from)MWMechanics::ActiveSpellsprivate
mLastUpdateMWMechanics::ActiveSpellsmutableprivate
mSpellsMWMechanics::ActiveSpellsmutableprivate
mSpellsChangedMWMechanics::ActiveSpellsmutableprivate
purge(int casterActorId)MWMechanics::ActiveSpells
purgeAll(float chance)MWMechanics::ActiveSpells
purgeEffect(short effectId)MWMechanics::ActiveSpells
purgeEffect(short effectId, const std::string &sourceId)MWMechanics::ActiveSpells
readState(const ESM::ActiveSpells &state)MWMechanics::ActiveSpells
rebuildEffects() const MWMechanics::ActiveSpellsprivate
removeEffects(const std::string &id)MWMechanics::ActiveSpells
TContainer typedefMWMechanics::ActiveSpells
timeToExpire(const TIterator &iterator) const MWMechanics::ActiveSpellsprivate
TIterator typedefMWMechanics::ActiveSpells
update() const MWMechanics::ActiveSpellsprivate
visitEffectSources(MWMechanics::EffectSourceVisitor &visitor) const MWMechanics::ActiveSpells
writeState(ESM::ActiveSpells &state) const MWMechanics::ActiveSpells