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MWMechanics
ActiveSpells
MWMechanics::ActiveSpells Member List
This is the complete list of members for
MWMechanics::ActiveSpells
, including all inherited members.
ActiveEffect
typedef
MWMechanics::ActiveSpells
ActiveSpells
()
MWMechanics::ActiveSpells
addSpell
(const std::string &id, bool stack, std::vector< ActiveEffect > effects, const std::string &displayName, int casterActorId)
MWMechanics::ActiveSpells
begin
() const
MWMechanics::ActiveSpells
clear
()
MWMechanics::ActiveSpells
end
() const
MWMechanics::ActiveSpells
getActiveSpells
() const
MWMechanics::ActiveSpells
private
getMagicEffects
() const
MWMechanics::ActiveSpells
isSpellActive
(const std::string &id) const
MWMechanics::ActiveSpells
mEffects
MWMechanics::ActiveSpells
mutable
private
mergeEffects
(std::vector< ActiveEffect > &addTo, const std::vector< ActiveEffect > &from)
MWMechanics::ActiveSpells
private
mLastUpdate
MWMechanics::ActiveSpells
mutable
private
mSpells
MWMechanics::ActiveSpells
mutable
private
mSpellsChanged
MWMechanics::ActiveSpells
mutable
private
purge
(int casterActorId)
MWMechanics::ActiveSpells
purgeAll
(float chance)
MWMechanics::ActiveSpells
purgeEffect
(short effectId)
MWMechanics::ActiveSpells
purgeEffect
(short effectId, const std::string &sourceId)
MWMechanics::ActiveSpells
readState
(const ESM::ActiveSpells &state)
MWMechanics::ActiveSpells
rebuildEffects
() const
MWMechanics::ActiveSpells
private
removeEffects
(const std::string &id)
MWMechanics::ActiveSpells
TContainer
typedef
MWMechanics::ActiveSpells
timeToExpire
(const TIterator &iterator) const
MWMechanics::ActiveSpells
private
TIterator
typedef
MWMechanics::ActiveSpells
update
() const
MWMechanics::ActiveSpells
private
visitEffectSources
(MWMechanics::EffectSourceVisitor &visitor) const
MWMechanics::ActiveSpells
writeState
(ESM::ActiveSpells &state) const
MWMechanics::ActiveSpells
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