clear() | MWSound::SoundManager | virtual |
fadeOutSound3D(const MWWorld::ConstPtr &reference, const std::string &soundId, float duration) | MWSound::SoundManager | virtual |
getDecoder() | MWSound::SoundManager | protected |
getSaySoundLoudness(const MWWorld::ConstPtr &reference) const | MWSound::SoundManager | virtual |
getSoundPlaying(const MWWorld::ConstPtr &reference, const std::string &soundId) const | MWSound::SoundManager | virtual |
getTrackTimeDelay(MWBase::SoundStreamPtr stream) | MWSound::SoundManager | virtual |
insertSound(const std::string &soundId, const ESM::Sound *sound) | MWSound::SoundManager | private |
isMusicPlaying() | MWSound::SoundManager | virtual |
loadSound(const std::string &soundId) | MWSound::SoundManager | private |
loadVoice(const std::string &voicefile) | MWSound::SoundManager | private |
lookupSound(const std::string &soundId) const | MWSound::SoundManager | private |
mActiveSaySounds | MWSound::SoundManager | private |
mActiveSounds | MWSound::SoundManager | private |
mActiveTracks | MWSound::SoundManager | private |
mBufferCacheMax | MWSound::SoundManager | private |
mBufferCacheMin | MWSound::SoundManager | private |
mBufferCacheSize | MWSound::SoundManager | private |
mBufferNameMap | MWSound::SoundManager | private |
mCurrentPlaylist | MWSound::SoundManager | private |
mFallback | MWSound::SoundManager | private |
mFootstepsVolume | MWSound::SoundManager | private |
mLastPlayedMusic | MWSound::SoundManager | private |
mListenerDir | MWSound::SoundManager | private |
mListenerPos | MWSound::SoundManager | private |
mListenerUnderwater | MWSound::SoundManager | private |
mListenerUp | MWSound::SoundManager | private |
mMasterVolume | MWSound::SoundManager | private |
mMusic | MWSound::SoundManager | private |
mMusicFiles | MWSound::SoundManager | private |
mMusicVolume | MWSound::SoundManager | private |
mNearWaterIndoorID | MWSound::SoundManager | private |
mNearWaterIndoorTolerance | MWSound::SoundManager | private |
mNearWaterOutdoorID | MWSound::SoundManager | private |
mNearWaterOutdoorTolerance | MWSound::SoundManager | private |
mNearWaterPoints | MWSound::SoundManager | private |
mNearWaterRadius | MWSound::SoundManager | private |
mNearWaterSound | MWSound::SoundManager | private |
mOutput | MWSound::SoundManager | private |
mPausedSoundTypes | MWSound::SoundManager | private |
mSFXVolume | MWSound::SoundManager | private |
mSoundBuffers | MWSound::SoundManager | private |
mUnderwaterSound | MWSound::SoundManager | private |
mUnusedBuffers | MWSound::SoundManager | private |
mVFS | MWSound::SoundManager | private |
mVoiceVolume | MWSound::SoundManager | private |
NameBufferMap typedef | MWSound::SoundManager | private |
OpenAL_Output class | MWSound::SoundManager | friend |
operator=(const SoundManager &rhs) | MWSound::SoundManager | private |
pauseSounds(int types=Play_TypeMask) | MWSound::SoundManager | virtual |
Play_Loop enum value | MWBase::SoundManager | |
Play_LoopNoEnv enum value | MWBase::SoundManager | |
Play_LoopRemoveAtDistance enum value | MWBase::SoundManager | |
Play_NoEnv enum value | MWBase::SoundManager | |
Play_NoPlayerLocal enum value | MWBase::SoundManager | |
Play_Normal enum value | MWBase::SoundManager | |
Play_RemoveAtDistance enum value | MWBase::SoundManager | |
Play_TypeFoot enum value | MWBase::SoundManager | |
Play_TypeMask enum value | MWBase::SoundManager | |
Play_TypeMovie enum value | MWBase::SoundManager | |
Play_TypeMusic enum value | MWBase::SoundManager | |
Play_TypeSfx enum value | MWBase::SoundManager | |
Play_TypeVoice enum value | MWBase::SoundManager | |
PlayMode enum name | MWBase::SoundManager | |
playPlaylist(const std::string &playlist) | MWSound::SoundManager | virtual |
playSound(const std::string &soundId, float volume, float pitch, PlayType type=Play_TypeSfx, PlayMode mode=Play_Normal, float offset=0) | MWSound::SoundManager | virtual |
playSound3D(const MWWorld::ConstPtr &reference, const std::string &soundId, float volume, float pitch, PlayType type=Play_TypeSfx, PlayMode mode=Play_Normal, float offset=0) | MWSound::SoundManager | virtual |
playSound3D(const osg::Vec3f &initialPos, const std::string &soundId, float volume, float pitch, PlayType type, PlayMode mode, float offset=0) | MWSound::SoundManager | virtual |
playTrack(const DecoderPtr &decoder, PlayType type) | MWSound::SoundManager | virtual |
PlayType enum name | MWBase::SoundManager | |
playVoice(DecoderPtr decoder, const osg::Vec3f &pos, bool playlocal) | MWSound::SoundManager | private |
processChangedSettings(const Settings::CategorySettingVector &settings) | MWSound::SoundManager | virtual |
MWBase::SoundManager::processChangedSettings(const std::set< std::pair< std::string, std::string > > &settings)=0 | MWBase::SoundManager | pure virtual |
resumeSounds(int types=Play_TypeMask) | MWSound::SoundManager | virtual |
say(const MWWorld::ConstPtr &reference, const std::string &filename) | MWSound::SoundManager | virtual |
say(const std::string &filename) | MWSound::SoundManager | virtual |
sayDone(const MWWorld::ConstPtr &reference=MWWorld::ConstPtr()) const | MWSound::SoundManager | virtual |
SaySoundMap typedef | MWSound::SoundManager | private |
setListenerPosDir(const osg::Vec3f &pos, const osg::Vec3f &dir, const osg::Vec3f &up, bool underwater) | MWSound::SoundManager | virtual |
SoundBufferList typedef | MWSound::SoundManager | private |
SoundBufferRefPair typedef | MWSound::SoundManager | private |
SoundBufferRefPairList typedef | MWSound::SoundManager | private |
SoundList typedef | MWSound::SoundManager | private |
SoundManager(const SoundManager &rhs) | MWSound::SoundManager | private |
SoundManager(const VFS::Manager *vfs, const std::map< std::string, std::string > &fallbackMap, bool useSound) | MWSound::SoundManager | |
MWBase::SoundManager::SoundManager() | MWBase::SoundManager | inline |
SoundMap typedef | MWSound::SoundManager | private |
startRandomTitle() | MWSound::SoundManager | virtual |
stopMusic() | MWSound::SoundManager | virtual |
stopSay(const MWWorld::ConstPtr &reference=MWWorld::ConstPtr()) | MWSound::SoundManager | virtual |
stopSound(MWBase::SoundPtr sound) | MWSound::SoundManager | virtual |
stopSound(const MWWorld::CellStore *cell) | MWSound::SoundManager | virtual |
stopSound(const std::string &soundId) | MWSound::SoundManager | virtual |
stopSound3D(const MWWorld::ConstPtr &reference, const std::string &soundId) | MWSound::SoundManager | virtual |
stopSound3D(const MWWorld::ConstPtr &reference) | MWSound::SoundManager | virtual |
stopTrack(MWBase::SoundStreamPtr stream) | MWSound::SoundManager | virtual |
streamMusic(const std::string &filename) | MWSound::SoundManager | virtual |
streamMusicFull(const std::string &filename) | MWSound::SoundManager | private |
TrackList typedef | MWSound::SoundManager | private |
update(float duration) | MWSound::SoundManager | virtual |
updatePtr(const MWWorld::ConstPtr &old, const MWWorld::ConstPtr &updated) | MWSound::SoundManager | virtual |
updateRegionSound(float duration) | MWSound::SoundManager | private |
updateSounds(float duration) | MWSound::SoundManager | private |
updateWaterSound(float duration) | MWSound::SoundManager | private |
volumeFromType(PlayType type) const | MWSound::SoundManager | private |
~SoundManager() | MWSound::SoundManager | virtual |