OpenMW
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This is the complete list of members for MWState::CharacterManager, including all inherited members.
begin() const | MWState::CharacterManager | |
CharacterManager(const CharacterManager &) | MWState::CharacterManager | private |
CharacterManager(const boost::filesystem::path &saves, const std::string &game) | MWState::CharacterManager | |
createCharacter(const std::string &name) | MWState::CharacterManager | |
deleteSlot(const MWState::Character *character, const MWState::Slot *slot) | MWState::CharacterManager | |
end() const | MWState::CharacterManager | |
findCharacter(const MWState::Character *character) | MWState::CharacterManager | private |
getCurrentCharacter() | MWState::CharacterManager | |
mCharacters | MWState::CharacterManager | private |
mCurrent | MWState::CharacterManager | private |
mGame | MWState::CharacterManager | private |
mPath | MWState::CharacterManager | private |
operator=(const CharacterManager &) | MWState::CharacterManager | private |
setCurrentCharacter(const Character *character) | MWState::CharacterManager |