OpenMW
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This is the complete list of members for NifOsg::LoaderImpl, including all inherited members.
applyDrawableProperties(osg::Node *node, const std::vector< const Nif::Property * > &properties, SceneUtil::CompositeStateSetUpdater *composite, bool hasVertexColors, int animflags, bool particleMaterial) | NifOsg::LoaderImpl | inline |
applyNodeProperties(const Nif::Node *nifNode, osg::Node *applyTo, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
getBlendMode(int mode) | NifOsg::LoaderImpl | inline |
getStencilFunction(int func) | NifOsg::LoaderImpl | inline |
getStencilOperation(int op) | NifOsg::LoaderImpl | inline |
getTestMode(int mode) | NifOsg::LoaderImpl | inline |
handleEffect(const Nif::Node *nifNode, osg::Node *node, Resource::ImageManager *imageManager) | NifOsg::LoaderImpl | inline |
handleInternalTexture(const Nif::NiPixelData *pixelData) | NifOsg::LoaderImpl | inline |
handleLodNode(const Nif::NiLODNode *niLodNode) | NifOsg::LoaderImpl | inline |
handleMaterialControllers(const Nif::Property *materialProperty, SceneUtil::CompositeStateSetUpdater *composite, int animflags) | NifOsg::LoaderImpl | inline |
handleMeshControllers(const Nif::Node *nifNode, osg::Node *node, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
handleMorphGeometry(const Nif::NiGeomMorpherController *morpher, const Nif::NiTriShape *triShape, osg::Node *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
handleNode(const Nif::Node *nifNode, osg::Group *parentNode, Resource::ImageManager *imageManager, std::vector< int > boundTextures, int animflags, int particleflags, bool skipMeshes, TextKeyMap *textKeys, osg::Node *rootNode=NULL) | NifOsg::LoaderImpl | inline |
handleNodeControllers(const Nif::Node *nifNode, osg::MatrixTransform *transformNode, int animflags) | NifOsg::LoaderImpl | inline |
handleParticleEmitter(const Nif::NiParticleSystemController *partctrl) | NifOsg::LoaderImpl | inline |
handleParticleInitialState(const Nif::Node *nifNode, osgParticle::ParticleSystem *partsys, const Nif::NiParticleSystemController *partctrl) | NifOsg::LoaderImpl | inline |
handleParticlePrograms(Nif::ExtraPtr affectors, Nif::ExtraPtr colliders, osg::Group *attachTo, osgParticle::ParticleSystem *partsys, osgParticle::ParticleProcessor::ReferenceFrame rf) | NifOsg::LoaderImpl | inline |
handleParticleSystem(const Nif::Node *nifNode, osg::Group *parentNode, SceneUtil::CompositeStateSetUpdater *composite, int animflags, int particleflags, osg::Node *rootNode) | NifOsg::LoaderImpl | inline |
handleProperty(const Nif::Property *property, osg::Node *node, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
handleSkinnedTriShape(const Nif::NiTriShape *triShape, osg::Group *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
handleSourceTexture(const Nif::NiSourceTexture *st, Resource::ImageManager *imageManager) | NifOsg::LoaderImpl | inline |
handleTextureControllers(const Nif::Property *texProperty, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, osg::StateSet *stateset, int animflags) | NifOsg::LoaderImpl | inline |
handleTextureProperty(const Nif::NiTexturingProperty *texprop, osg::StateSet *stateset, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
handleTriShape(const Nif::NiTriShape *triShape, osg::Group *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |
handleVisController(const Nif::NiVisController *visctrl, osg::Node *node, int animflags) | NifOsg::LoaderImpl | inline |
load(Nif::NIFFilePtr nif, Resource::ImageManager *imageManager) | NifOsg::LoaderImpl | inline |
LoaderImpl(const std::string &filename) | NifOsg::LoaderImpl | inline |
loadKf(Nif::NIFFilePtr nif, KeyframeHolder &target) | NifOsg::LoaderImpl | inlinestatic |
mFilename | NifOsg::LoaderImpl | |
mFirstRootTextureIndex | NifOsg::LoaderImpl | |
mFoundFirstRootTexturingProperty | NifOsg::LoaderImpl | |
optimize(const Nif::Node *nifNode, osg::Group *node, bool skipMeshes) | NifOsg::LoaderImpl | inline |
setupController(const Nif::Controller *ctrl, SceneUtil::Controller *toSetup, int animflags) | NifOsg::LoaderImpl | inline |
setupParticleController(const Nif::Controller *ctrl, SceneUtil::Controller *toSetup, int particleflags) | NifOsg::LoaderImpl | inline |
shareMaterial(osg::Material *mat) | NifOsg::LoaderImpl | inline |
triShapeToGeometry(const Nif::NiTriShape *triShape, osg::Geometry *geometry, osg::Node *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags) | NifOsg::LoaderImpl | inline |