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NifOsg::LoaderImpl Member List

This is the complete list of members for NifOsg::LoaderImpl, including all inherited members.

applyDrawableProperties(osg::Node *node, const std::vector< const Nif::Property * > &properties, SceneUtil::CompositeStateSetUpdater *composite, bool hasVertexColors, int animflags, bool particleMaterial)NifOsg::LoaderImplinline
applyNodeProperties(const Nif::Node *nifNode, osg::Node *applyTo, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
getBlendMode(int mode)NifOsg::LoaderImplinline
getStencilFunction(int func)NifOsg::LoaderImplinline
getStencilOperation(int op)NifOsg::LoaderImplinline
getTestMode(int mode)NifOsg::LoaderImplinline
handleEffect(const Nif::Node *nifNode, osg::Node *node, Resource::ImageManager *imageManager)NifOsg::LoaderImplinline
handleInternalTexture(const Nif::NiPixelData *pixelData)NifOsg::LoaderImplinline
handleLodNode(const Nif::NiLODNode *niLodNode)NifOsg::LoaderImplinline
handleMaterialControllers(const Nif::Property *materialProperty, SceneUtil::CompositeStateSetUpdater *composite, int animflags)NifOsg::LoaderImplinline
handleMeshControllers(const Nif::Node *nifNode, osg::Node *node, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
handleMorphGeometry(const Nif::NiGeomMorpherController *morpher, const Nif::NiTriShape *triShape, osg::Node *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
handleNode(const Nif::Node *nifNode, osg::Group *parentNode, Resource::ImageManager *imageManager, std::vector< int > boundTextures, int animflags, int particleflags, bool skipMeshes, TextKeyMap *textKeys, osg::Node *rootNode=NULL)NifOsg::LoaderImplinline
handleNodeControllers(const Nif::Node *nifNode, osg::MatrixTransform *transformNode, int animflags)NifOsg::LoaderImplinline
handleParticleEmitter(const Nif::NiParticleSystemController *partctrl)NifOsg::LoaderImplinline
handleParticleInitialState(const Nif::Node *nifNode, osgParticle::ParticleSystem *partsys, const Nif::NiParticleSystemController *partctrl)NifOsg::LoaderImplinline
handleParticlePrograms(Nif::ExtraPtr affectors, Nif::ExtraPtr colliders, osg::Group *attachTo, osgParticle::ParticleSystem *partsys, osgParticle::ParticleProcessor::ReferenceFrame rf)NifOsg::LoaderImplinline
handleParticleSystem(const Nif::Node *nifNode, osg::Group *parentNode, SceneUtil::CompositeStateSetUpdater *composite, int animflags, int particleflags, osg::Node *rootNode)NifOsg::LoaderImplinline
handleProperty(const Nif::Property *property, osg::Node *node, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
handleSkinnedTriShape(const Nif::NiTriShape *triShape, osg::Group *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
handleSourceTexture(const Nif::NiSourceTexture *st, Resource::ImageManager *imageManager)NifOsg::LoaderImplinline
handleTextureControllers(const Nif::Property *texProperty, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, osg::StateSet *stateset, int animflags)NifOsg::LoaderImplinline
handleTextureProperty(const Nif::NiTexturingProperty *texprop, osg::StateSet *stateset, SceneUtil::CompositeStateSetUpdater *composite, Resource::ImageManager *imageManager, std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
handleTriShape(const Nif::NiTriShape *triShape, osg::Group *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline
handleVisController(const Nif::NiVisController *visctrl, osg::Node *node, int animflags)NifOsg::LoaderImplinline
load(Nif::NIFFilePtr nif, Resource::ImageManager *imageManager)NifOsg::LoaderImplinline
LoaderImpl(const std::string &filename)NifOsg::LoaderImplinline
loadKf(Nif::NIFFilePtr nif, KeyframeHolder &target)NifOsg::LoaderImplinlinestatic
mFilenameNifOsg::LoaderImpl
mFirstRootTextureIndexNifOsg::LoaderImpl
mFoundFirstRootTexturingPropertyNifOsg::LoaderImpl
optimize(const Nif::Node *nifNode, osg::Group *node, bool skipMeshes)NifOsg::LoaderImplinline
setupController(const Nif::Controller *ctrl, SceneUtil::Controller *toSetup, int animflags)NifOsg::LoaderImplinline
setupParticleController(const Nif::Controller *ctrl, SceneUtil::Controller *toSetup, int particleflags)NifOsg::LoaderImplinline
shareMaterial(osg::Material *mat)NifOsg::LoaderImplinline
triShapeToGeometry(const Nif::NiTriShape *triShape, osg::Geometry *geometry, osg::Node *parentNode, SceneUtil::CompositeStateSetUpdater *composite, const std::vector< int > &boundTextures, int animflags)NifOsg::LoaderImplinline