OpenMW
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#include "clone.hpp"
#include <osg/StateSet>
#include <osg/Version>
#include <osgParticle/ParticleProcessor>
#include <osgParticle/ParticleSystemUpdater>
#include <osgParticle/Emitter>
#include <osgParticle/Program>
#include <osgAnimation/MorphGeometry>
#include <components/sceneutil/riggeometry.hpp>
Namespaces | |
SceneUtil | |