1 #ifndef MWGUI_CONTROLLERS_H
2 #define MWGUI_CONTROLLERS_H
5 #include <MyGUI_ControllerItem.h>
18 public MyGUI::ControllerItem
28 virtual void setProperty(
const std::string& _key,
const std::string& _value);
39 bool addTime(MyGUI::Widget* _widget,
float _time);
51 public MyGUI::ControllerItem
56 bool addTime(MyGUI::Widget* _widget,
float _time);
float mTimeLeft
Definition: controllers.hpp:46
void setEnabled(bool enable)
Definition: controllers.cpp:43
Automatically positions a widget below the mouse cursor.
Definition: controllers.hpp:50
virtual ~ControllerRepeatEvent()
Definition: controllers.cpp:19
EventHandle_RepeatClickVoid eventRepeatClick
Definition: controllers.hpp:36
void init(ESM::ENAMstruct &effect)
Definition: spellcreationdialog.cpp:40
bool addTime(MyGUI::Widget *_widget, float _time)
Definition: controllers.cpp:23
virtual void setProperty(const std::string &_key, const std::string &_value)
Definition: controllers.cpp:48
ControllerRepeatEvent()
Definition: controllers.cpp:11
void prepareItem(MyGUI::Widget *_widget)
Definition: controllers.cpp:52
void setRepeat(float init, float step)
Definition: controllers.cpp:37
bool addTime(MyGUI::Widget *_widget, float _time)
Definition: controllers.cpp:62
MyGUI::delegates::CMultiDelegate2< MyGUI::Widget *, MyGUI::ControllerItem * > EventHandle_RepeatClickVoid
Definition: controllers.hpp:31
float mStep
Definition: controllers.hpp:44
bool mEnabled
Definition: controllers.hpp:45
float mInit
Definition: controllers.hpp:43
Definition: controllers.hpp:17
void prepareItem(MyGUI::Widget *_widget)
Definition: controllers.cpp:58
void enable(CodeContainer &code, Literals &literals, const std::string &id)
Definition: generator.cpp:870