1 #ifndef GAME_MWMECHANICS_COORDINATECONVERTER_H
2 #define GAME_MWMECHANICS_COORDINATECONVERTER_H
24 void toWorld(osg::Vec3f& point);
27 void toLocal(osg::Vec3f& point);
void toLocal(osg::Vec3f &point)
in-place conversion from world to local
Definition: coordinateconverter.cpp:30
CoordinateConverter(const ESM::Cell *cell)
Definition: coordinateconverter.cpp:8
int mCellX
Definition: coordinateconverter.hpp:32
osg::Vec3f toLocalVec3(const ESM::Pathgrid::Point &point)
Definition: coordinateconverter.cpp:36
int mCellY
Definition: coordinateconverter.hpp:33
Definition: loadcell.hpp:64
Definition: loadpgrd.hpp:30
void toWorld(ESM::Pathgrid::Point &point)
in-place conversion from local to world
Definition: coordinateconverter.cpp:18
convert coordinates between world and local cell
Definition: coordinateconverter.hpp:15