1 #ifndef OPENMW_COMPONENTS_FALLBACK_H
2 #define OPENMW_COMPONENTS_FALLBACK_H
16 Map(
const std::map<std::string,std::string>& fallback);
std::string getFallbackString(const std::string &fall) const
Definition: fallback.cpp:10
Map()
Definition: fallback.hpp:17
contains settings imported from the Morrowind INI file.
Definition: fallback.hpp:12
float getFallbackFloat(const std::string &fall) const
Definition: fallback.cpp:19
std::map< std::string, std::string > mFallbackMap
Definition: fallback.hpp:14
osg::Vec4f getFallbackColour(const std::string &fall) const
Definition: fallback.cpp:44
bool getFallbackBool(const std::string &fall) const
Definition: fallback.cpp:36
int getFallbackInt(const std::string &fall) const
Definition: fallback.cpp:27