OpenMW
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#include "fontloader.hpp"
#include <stdexcept>
#include <osg/Image>
#include <osg/Texture2D>
#include <osgDB/WriteFile>
#include <MyGUI_ResourceManager.h>
#include <MyGUI_FontManager.h>
#include <MyGUI_ResourceManualFont.h>
#include <MyGUI_XmlDocument.h>
#include <MyGUI_FactoryManager.h>
#include <MyGUI_RenderManager.h>
#include <components/vfs/manager.hpp>
#include <components/misc/stringops.hpp>
#include <components/myguiplatform/myguitexture.hpp>
Classes | |
struct | Gui::Point |
struct | Gui::GlyphInfo |
Namespaces | |
anonymous_namespace{fontloader.cpp} | |
Gui | |
Functions | |
unsigned long | anonymous_namespace{fontloader.cpp}::utf8ToUnicode (const std::string &utf8) |
std::string | anonymous_namespace{fontloader.cpp}::getUtf8 (unsigned char c, ToUTF8::Utf8Encoder &encoder, ToUTF8::FromType encoding) |
void | anonymous_namespace{fontloader.cpp}::fail (Files::IStreamPtr file, const std::string &fileName, const std::string &message) |