OpenMW
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#include "gamesettings.hpp"
#include "launchersettings.hpp"
#include <QTextCodec>
#include <QTextStream>
#include <QDir>
#include <QString>
#include <QRegExp>
#include <QMap>
#include <components/files/configurationmanager.hpp>
#include <boost/version.hpp>
Namespaces | |
boost | |
Functions | |
template<> | |
boost::filesystem::path | boost::lexical_cast< boost::filesystem::path, std::string > (const std::string &arg) |