1 #ifndef GAME_MWWORLD_GLOBALS_H
2 #define GAME_MWWORLD_GLOBALS_H
36 Collection::const_iterator
find (
const std::string&
name)
const;
38 Collection::iterator
find (
const std::string&
name);
void write(ESM::ESMWriter &writer, Loading::Listener &progress) const
Definition: globals.cpp:79
Definition: esmreader.hpp:21
Definition: globals.hpp:28
bool readRecord(ESM::ESMReader &reader, uint32_t type)
Definition: globals.cpp:89
Definition: loadinglistener.hpp:8
void fill(const MWWorld::ESMStore &store)
Replace variables with variables from store with default values.
Definition: globals.cpp:34
Definition: esmwriter.hpp:17
Definition: esmstore.hpp:17
Collection mVariables
Definition: globals.hpp:34
Collection::const_iterator find(const std::string &name) const
Definition: globals.cpp:14
Definition: variant.hpp:25
const ESM::Variant & operator[](const std::string &name) const
Definition: globals.cpp:47
int countSavedGameRecords() const
Definition: globals.cpp:74
std::map< std::string, ESM::Global > Collection
Definition: globals.hpp:32
char getType(const std::string &name) const
If there is no global variable with this name, ' ' is returned.
Definition: globals.cpp:57
const char * name
Definition: crashcatcher.cpp:59