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model
tools
gmstcheck.hpp
Go to the documentation of this file.
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#ifndef CSM_TOOLS_GMSTCHECK_H
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#define CSM_TOOLS_GMSTCHECK_H
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#include <
components/esm/loadgmst.hpp
>
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#include "../world/idcollection.hpp"
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#include "../doc/stage.hpp"
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namespace
CSMTools
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{
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class
GmstCheckStage
:
public
CSMDoc::Stage
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{
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public
:
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GmstCheckStage
(
const
CSMWorld::IdCollection<ESM::GameSetting>
& gameSettings);
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virtual
int
setup
();
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virtual
void
perform
(
int
stage,
CSMDoc::Messages
& messages);
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private
:
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const
CSMWorld::IdCollection<ESM::GameSetting>
&
mGameSettings
;
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std::string
varTypeToString
(
ESM::VarType
);
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};
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}
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#endif
CSMWorld::IdCollection< ESM::GameSetting >
ESM::VarType
VarType
Definition:
variant.hpp:12
CSMTools::GmstCheckStage::perform
virtual void perform(int stage, CSMDoc::Messages &messages)
Messages resulting from this stage will be appended to messages.
Definition:
gmstcheck.cpp:16
CSMTools::GmstCheckStage::mGameSettings
const CSMWorld::IdCollection< ESM::GameSetting > & mGameSettings
Definition:
gmstcheck.hpp:27
loadgmst.hpp
CSMDoc::Messages
Definition:
messages.hpp:38
CSMTools::GmstCheckStage::setup
virtual int setup()
Definition:
gmstcheck.cpp:11
CSMDoc::Stage
Definition:
stage.hpp:15
CSMTools::GmstCheckStage
VerifyStage: make sure that GMSTs are alright.
Definition:
gmstcheck.hpp:13
CSMTools::GmstCheckStage::GmstCheckStage
GmstCheckStage(const CSMWorld::IdCollection< ESM::GameSetting > &gameSettings)
Definition:
gmstcheck.cpp:7
CSMTools::GmstCheckStage::varTypeToString
std::string varTypeToString(ESM::VarType)
Definition:
gmstcheck.cpp:110
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