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components
sdlutil
imagetosurface.hpp
Go to the documentation of this file.
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#ifndef OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H
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#define OPENMW_COMPONENTS_SDLUTIL_IMAGETOSURFACE_H
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struct
SDL_Surface;
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namespace
osg
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{
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class
Image;
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}
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namespace
SDLUtil
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{
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SDL_Surface*
imageToSurface
(osg::Image* image,
bool
flip=
false
);
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}
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#endif
SDLUtil::imageToSurface
SDL_Surface * imageToSurface(osg::Image *image, bool flip)
Definition:
imagetosurface.cpp:9
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