1 #ifndef OPENMW_GAME_MWGUI_ITEMSELECTION_H
2 #define OPENMW_GAME_MWGUI_ITEMSELECTION_H
4 #include <MyGUI_Delegate.h>
16 class SortFilterItemModel;
17 class InventoryItemModel;
InventoryItemModel * mModel
Definition: itemselection.hpp:39
Definition: itemview.hpp:11
EventHandle_Void eventDialogCanceled
Definition: itemselection.hpp:30
Definition: itemselection.hpp:19
void openContainer(const MWWorld::Ptr &container)
Definition: itemselection.cpp:37
SortFilterItemModel * mSortModel
Definition: itemselection.hpp:38
virtual void exit()
Gracefully exits the window.
Definition: itemselection.cpp:32
EventHandle_Item eventItemSelected
Definition: itemselection.hpp:29
Definition: sortfilteritemmodel.hpp:9
ItemSelectionDialog(const std::string &label)
Definition: itemselection.cpp:13
void setCategory(int category)
Definition: itemselection.cpp:45
MyGUI::delegates::CMultiDelegate1< MWWorld::Ptr > EventHandle_Item
Definition: itemselection.hpp:27
void onSelectedItem(int index)
Definition: itemselection.cpp:57
MyGUI::delegates::CMultiDelegate0 EventHandle_Void
Definition: itemselection.hpp:26
Definition: inventoryitemmodel.hpp:9
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
ItemView * mItemView
Definition: itemselection.hpp:37
void onCancelButtonClicked(MyGUI::Widget *sender)
Definition: itemselection.cpp:63
void setFilter(int filter)
Definition: itemselection.cpp:51
Definition: windowbase.hpp:41