1 #ifndef OPENMW_ESM_BODY_H
2 #define OPENMW_ESM_BODY_H
MeshPart
Definition: loadbody.hpp:18
void blank()
Set record to default state (does not touch the ID).
Definition: loadbody.cpp:67
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Definition: loadbody.hpp:36
void save(ESMWriter &esm, bool isDeleted=false) const
Definition: loadbody.cpp:52
std::string mModel
Definition: loadbody.hpp:61
Definition: loadbody.hpp:31
Definition: esmreader.hpp:21
Definition: loadbody.hpp:42
unsigned char mPart
Definition: loadbody.hpp:54
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unsigned char mType
Definition: loadbody.hpp:57
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std::string mRace
Definition: loadbody.hpp:61
BYDTstruct mData
Definition: loadbody.hpp:60
Definition: loadbody.hpp:24
Definition: esmwriter.hpp:17
static unsigned int sRecordId
Definition: loadbody.hpp:14
unsigned char mVampire
Definition: loadbody.hpp:55
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Definition: loadbody.hpp:28
static std::string getRecordType()
Return a string descriptor for this record type. Currently used for debugging / error logs only...
Definition: loadbody.hpp:16
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Definition: loadbody.hpp:21
std::string mId
Definition: loadbody.hpp:61
void load(ESMReader &esm, bool &isDeleted)
Definition: loadbody.cpp:11
Definition: loadbody.hpp:41
Flags
Definition: loadbody.hpp:39
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unsigned char mFlags
Definition: loadbody.hpp:56
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MeshType
Definition: loadbody.hpp:45
Definition: loadbody.hpp:25