1 #ifndef GAME_MWMECHANICS_MOVEMENT_H
2 #define GAME_MWMECHANICS_MOVEMENT_H
float mPosition[3]
Definition: movement.hpp:11
float mRotation[3]
Definition: movement.hpp:12
Desired movement for an actor.
Definition: movement.hpp:9
Movement()
Definition: movement.hpp:14
osg::Vec3f asVec3()
Definition: movement.hpp:20