OpenMW
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#include "controller.hpp"
#include <osg/MatrixTransform>
#include <osg/TexMat>
#include <osg/Material>
#include <osg/Texture2D>
#include <osg/UserDataContainer>
#include <osgAnimation/MorphGeometry>
#include <osgParticle/Emitter>
#include <components/nif/data.hpp>
#include "userdata.hpp"
Namespaces | |
NifOsg | |