1 #ifndef GAME_MWWORLD_NULLACTION_H
2 #define GAME_MWWORLD_NULLACTION_H
Abstract base for actions.
Definition: action.hpp:11
virtual void executeImp(const Ptr &actor)
Definition: nullaction.hpp:11
Action: do nothing.
Definition: nullaction.hpp:9
virtual bool isNullAction()
Is running this action a no-op? (default false)
Definition: nullaction.hpp:13
Pointer to a LiveCellRef.
Definition: ptr.hpp:19