1 #ifndef OPENMW_MECHANICS_PICKPOCKET_H
2 #define OPENMW_MECHANICS_PICKPOCKET_H
4 #include "../mwworld/ptr.hpp"
bool getDetected(float valueTerm)
Definition: pickpocket.cpp:31
MWWorld::Ptr mThief
Definition: pickpocket.hpp:24
float getChanceModifier(const MWWorld::Ptr &ptr, float add=0)
Definition: pickpocket.cpp:22
void add(CodeContainer &code, char valueType1, char valueType2)
Definition: generator.cpp:442
Pickpocket(const MWWorld::Ptr &thief, const MWWorld::Ptr &victim)
Definition: pickpocket.cpp:16
bool pick(MWWorld::Ptr item, int count)
Definition: pickpocket.cpp:56
Definition: pickpocket.hpp:9
bool finish()
Definition: pickpocket.cpp:66
Pointer to a LiveCellRef.
Definition: ptr.hpp:19
MWWorld::Ptr mVictim
Definition: pickpocket.hpp:25