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renderinginterface.hpp
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1 #ifndef GAME_RENDERING_INTERFACE_H
2 #define GAME_RENDERING_INTERFACE_H
3 
4 namespace MWRender
5 {
6  class Objects;
7  class Actors;
8 
10  {
11  public:
12  virtual MWRender::Objects& getObjects() = 0;
13  virtual ~RenderingInterface(){}
14  };
15 }
16 #endif
virtual MWRender::Objects & getObjects()=0
virtual ~RenderingInterface()
Definition: renderinginterface.hpp:13
Definition: renderinginterface.hpp:9
Definition: objects.hpp:64