OpenMW
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#include "scripttest.hpp"
#include <iostream>
#include "../mwworld/manualref.hpp"
#include "../mwworld/esmstore.hpp"
#include "../mwworld/class.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/scriptmanager.hpp"
#include "../mwscript/compilercontext.hpp"
#include <components/compiler/exception.hpp>
#include <components/compiler/streamerrorhandler.hpp>
#include <components/compiler/scanner.hpp>
#include <components/compiler/locals.hpp>
#include <components/compiler/output.hpp>
#include <components/compiler/scriptparser.hpp>
#include "filter.hpp"
Namespaces | |
anonymous_namespace{scripttest.cpp} | |
MWDialogue | |
NPC dialogues. | |
MWDialogue::ScriptTest | |
Functions | |
void | anonymous_namespace{scripttest.cpp}::test (const MWWorld::Ptr &actor, int &compiled, int &total, const Compiler::Extensions *extensions, int warningsMode) |
std::pair< int, int > | MWDialogue::ScriptTest::compileAll (const Compiler::Extensions *extensions, int warningsMode) |