1 #ifndef GAME_SOUND_SOUND_BUFFER_H
2 #define GAME_SOUND_SOUND_BUFFER_H
22 Sound_Buffer(std::string resname,
float volume,
float mindist,
float maxdist)
void * Sound_Handle
Definition: sound_output.hpp:14
Sound_Buffer(std::string resname, float volume, float mindist, float maxdist)
Definition: sound_buffer.hpp:22
Definition: sound_buffer.hpp:10
std::string mResourceName
Definition: sound_buffer.hpp:13
Sound_Handle mHandle
Definition: sound_buffer.hpp:18
float mMaxDist
Definition: sound_buffer.hpp:16
float mVolume
Definition: sound_buffer.hpp:15
size_t mUses
Definition: sound_buffer.hpp:20
float mMinDist
Definition: sound_buffer.hpp:16