OpenMW
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#include <osg/NodeCallback>
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Classes | |
class | SceneUtil::StateSetUpdater |
Implements efficient per-frame updating of StateSets. More... | |
class | SceneUtil::CompositeStateSetUpdater |
A variant of the StateSetController that can be made up of multiple controllers all controlling the same target. More... | |
Namespaces | |
SceneUtil | |