1 #ifndef MWGUI_ALCHEMY_H
2 #define MWGUI_ALCHEMY_H
18 class SortFilterItemModel;
void onIngredientSelected(MyGUI::Widget *_sender)
Definition: alchemywindow.cpp:138
virtual void exit()
Gracefully exits the window.
Definition: alchemywindow.cpp:132
Definition: itemview.hpp:11
MyGUI::Button * mCancelButton
Definition: alchemywindow.hpp:35
void onCreateButtonClicked(MyGUI::Widget *_sender)
Definition: alchemywindow.cpp:66
std::vector< ItemWidget * > mApparatus
Definition: alchemywindow.hpp:53
MyGUI::Widget * mEffectsBox
Definition: alchemywindow.hpp:37
std::string mSuggestedPotionName
Definition: alchemywindow.hpp:29
void onCancelButtonClicked(MyGUI::Widget *_sender)
Definition: alchemywindow.cpp:61
void onSelectedItem(int index)
Definition: alchemywindow.cpp:144
MyGUI::Button * mCreateButton
Definition: alchemywindow.hpp:34
Definition: alchemywindow.hpp:20
AlchemyWindow()
Definition: alchemywindow.cpp:26
void removeIngredient(MyGUI::Widget *ingredient)
Definition: alchemywindow.cpp:235
MyGUI::EditBox * mNameEdit
Definition: alchemywindow.hpp:39
Definition: sortfilteritemmodel.hpp:9
ItemView * mItemView
Definition: alchemywindow.hpp:31
virtual void open()
Notify that window has been made visible.
Definition: alchemywindow.cpp:104
Definition: windowbase.hpp:16
std::vector< ItemWidget * > mIngredients
Definition: alchemywindow.hpp:54
SortFilterItemModel * mSortModel
Definition: alchemywindow.hpp:32
std::auto_ptr< MWMechanics::Alchemy > mAlchemy
Definition: alchemywindow.hpp:51
void update()
Definition: alchemywindow.cpp:158