OpenMW
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#include "../mwmechanics/stat.hpp"
#include <components/esm/effectlist.hpp>
#include <components/esm/loadskil.hpp>
#include <MyGUI_Button.h>
#include <MyGUI_EditBox.h>
#include <MyGUI_ScrollBar.h>
Go to the source code of this file.
Classes | |
struct | MWGui::Widgets::SpellEffectParams |
class | MWGui::Widgets::MWSkill |
class | MWGui::Widgets::MWAttribute |
class | MWGui::Widgets::MWSpell |
class | MWGui::Widgets::MWEffectList |
class | MWGui::Widgets::MWSpellEffect |
class | MWGui::Widgets::MWDynamicStat |
class | MWGui::Widgets::MWScrollBar |
Namespaces | |
MyGUI | |
MWBase | |
MWGui | |
MWGui::Widgets | |
Typedefs | |
typedef std::vector < SpellEffectParams > | MWGui::Widgets::SpellEffectList |
typedef MWSkill * | MWGui::Widgets::MWSkillPtr |
typedef MWAttribute * | MWGui::Widgets::MWAttributePtr |
typedef MWSpell * | MWGui::Widgets::MWSpellPtr |
typedef MWEffectList * | MWGui::Widgets::MWEffectListPtr |
typedef MWSpellEffect * | MWGui::Widgets::MWSpellEffectPtr |
typedef MWDynamicStat * | MWGui::Widgets::MWDynamicStatPtr |
Functions | |
void | MWGui::Widgets::fixTexturePath (std::string &path) |