OpenMW
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#include "globalmap.hpp"
#include <climits>
#include <osg/Image>
#include <osg/Texture2D>
#include <osg/Group>
#include <osg/Geometry>
#include <osg/Depth>
#include <osg/TexEnvCombine>
#include <osgDB/WriteFile>
#include <components/loadinglistener/loadinglistener.hpp>
#include <components/settings/settings.hpp>
#include <components/files/memorystream.hpp>
#include <components/esm/globalmap.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"
#include "vismask.hpp"
Classes | |
class | anonymous_namespace{globalmap.cpp}::CameraUpdateGlobalCallback |
struct | MWRender::Box |
Namespaces | |
anonymous_namespace{globalmap.cpp} | |
MWRender | |
Rendering. | |
Functions | |
osg::ref_ptr< osg::Geometry > | anonymous_namespace{globalmap.cpp}::createTexturedQuad (float leftTexCoord, float topTexCoord, float rightTexCoord, float bottomTexCoord) |