OpenMW
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#include <string>
#include <osg/ref_ptr>
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Namespaces | |
osg | |
SceneUtil | |
Functions | |
osg::ref_ptr< osg::Node > | SceneUtil::attach (osg::ref_ptr< osg::Node > toAttach, osg::Node *master, const std::string &filter, const std::string &attachNode) |