OpenMW
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#include "bulletshape.hpp"
#include <stdexcept>
#include <string>
#include <BulletCollision/CollisionShapes/btBoxShape.h>
#include <BulletCollision/CollisionShapes/btTriangleMesh.h>
#include <BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h>
#include <BulletCollision/CollisionShapes/btCompoundShape.h>
Namespaces | |
Resource | |