OpenMW
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#include <string>
#include <osg/ref_ptr>
#include <osg/Vec3>
#include <osg/Vec3d>
#include "../mwworld/ptr.hpp"
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Classes | |
class | MWRender::Camera |
Camera control. More... | |
struct | MWRender::Camera::CamData |
Namespaces | |
osg | |
MWRender | |
Rendering. | |