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cellpreloader.cpp File Reference
#include "cellpreloader.hpp"
#include <iostream>
#include <components/resource/scenemanager.hpp>
#include <components/resource/resourcesystem.hpp>
#include <components/resource/bulletshapemanager.hpp>
#include <components/resource/keyframemanager.hpp>
#include <components/misc/resourcehelpers.hpp>
#include <components/nifosg/nifloader.hpp>
#include <components/terrain/world.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/esmstore.hpp"
#include "cellstore.hpp"
#include "manualref.hpp"
#include "class.hpp"
Include dependency graph for cellpreloader.cpp:

Classes

struct  MWWorld::ListModelsVisitor
 
class  MWWorld::PreloadItem
 Worker thread item: preload models in a cell. More...
 
class  MWWorld::UpdateCacheItem
 Worker thread item: update the resource system's cache, effectively deleting unused entries. More...
 

Namespaces

 MWWorld
 World data.