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Launcher::MainDialog Class Reference

#include <maindialog.hpp>

Inheritance diagram for Launcher::MainDialog:
Collaboration diagram for Launcher::MainDialog:

Public Slots

void changePage (QListWidgetItem *current, QListWidgetItem *previous)
 
void play ()
 

Public Member Functions

 MainDialog (QWidget *parent=0)
 
 ~MainDialog ()
 
FirstRunDialogResult showFirstRunDialog ()
 
bool reloadSettings ()
 
bool writeSettings ()
 

Private Slots

void wizardStarted ()
 
void wizardFinished (int exitCode, QProcess::ExitStatus exitStatus)
 

Private Member Functions

bool setup ()
 
void createIcons ()
 
void createPages ()
 
bool setupLauncherSettings ()
 
bool setupGameSettings ()
 
bool setupGraphicsSettings ()
 
void setVersionLabel ()
 
void loadSettings ()
 
void saveSettings ()
 
bool startProgram (const QString &name, bool detached=false)
 
bool startProgram (const QString &name, const QStringList &arguments, bool detached=false)
 
void closeEvent (QCloseEvent *event)
 

Private Attributes

PlayPagemPlayPage
 
GraphicsPagemGraphicsPage
 
DataFilesPagemDataFilesPage
 
SettingsPagemSettingsPage
 
Process::ProcessInvokermGameInvoker
 
Process::ProcessInvokermWizardInvoker
 
Files::ConfigurationManager mCfgMgr
 
Config::GameSettings mGameSettings
 
Settings::Manager mEngineSettings
 
Config::LauncherSettings mLauncherSettings
 

Constructor & Destructor Documentation

Launcher::MainDialog::MainDialog ( QWidget parent = 0)
explicit

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Launcher::MainDialog::~MainDialog ( )

Member Function Documentation

void Launcher::MainDialog::changePage ( QListWidgetItem *  current,
QListWidgetItem *  previous 
)
slot
void Launcher::MainDialog::closeEvent ( QCloseEvent *  event)
private
void Launcher::MainDialog::createIcons ( )
private

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void Launcher::MainDialog::createPages ( )
private
void Launcher::MainDialog::loadSettings ( )
private
void Launcher::MainDialog::play ( )
slot

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bool Launcher::MainDialog::reloadSettings ( )
void Launcher::MainDialog::saveSettings ( )
private
bool Launcher::MainDialog::setup ( )
private
bool Launcher::MainDialog::setupGameSettings ( )
private

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bool Launcher::MainDialog::setupGraphicsSettings ( )
private

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bool Launcher::MainDialog::setupLauncherSettings ( )
private

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void Launcher::MainDialog::setVersionLabel ( )
private

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Launcher::FirstRunDialogResult Launcher::MainDialog::showFirstRunDialog ( )

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bool Launcher::MainDialog::startProgram ( const QString &  name,
bool  detached = false 
)
inlineprivate

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bool Launcher::MainDialog::startProgram ( const QString &  name,
const QStringList &  arguments,
bool  detached = false 
)
private
void Launcher::MainDialog::wizardFinished ( int  exitCode,
QProcess::ExitStatus  exitStatus 
)
privateslot

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void Launcher::MainDialog::wizardStarted ( )
privateslot

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bool Launcher::MainDialog::writeSettings ( )

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Member Data Documentation

Files::ConfigurationManager Launcher::MainDialog::mCfgMgr
private
DataFilesPage* Launcher::MainDialog::mDataFilesPage
private
Settings::Manager Launcher::MainDialog::mEngineSettings
private
Process::ProcessInvoker* Launcher::MainDialog::mGameInvoker
private
Config::GameSettings Launcher::MainDialog::mGameSettings
private
GraphicsPage* Launcher::MainDialog::mGraphicsPage
private
Config::LauncherSettings Launcher::MainDialog::mLauncherSettings
private
PlayPage* Launcher::MainDialog::mPlayPage
private
SettingsPage* Launcher::MainDialog::mSettingsPage
private
Process::ProcessInvoker* Launcher::MainDialog::mWizardInvoker
private

The documentation for this class was generated from the following files: