Interface for dialogue manager (implemented in MWDialogue)
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#include <dialoguemanager.hpp>
Interface for dialogue manager (implemented in MWDialogue)
MWBase::DialogueManager::DialogueManager |
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inline |
virtual MWBase::DialogueManager::~DialogueManager |
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inlinevirtual |
virtual void MWBase::DialogueManager::addTopic |
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const std::string & |
topic | ) |
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pure virtual |
virtual void MWBase::DialogueManager::applyDispositionChange |
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int |
delta | ) |
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pure virtual |
virtual void MWBase::DialogueManager::askQuestion |
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const std::string & |
question, |
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int |
choice |
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) |
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pure virtual |
virtual bool MWBase::DialogueManager::checkServiceRefused |
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pure virtual |
virtual void MWBase::DialogueManager::clear |
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pure virtual |
virtual void MWBase::DialogueManager::clearInfoActor |
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const MWWorld::Ptr & |
actor | ) |
const |
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pure virtual |
virtual int MWBase::DialogueManager::countSavedGameRecords |
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const |
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pure virtual |
virtual int MWBase::DialogueManager::getFactionReaction |
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const std::string & |
faction1, |
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const std::string & |
faction2 |
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) |
| const |
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pure virtual |
virtual int MWBase::DialogueManager::getTemporaryDispositionChange |
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const |
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pure virtual |
virtual void MWBase::DialogueManager::goodbye |
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pure virtual |
virtual void MWBase::DialogueManager::goodbyeSelected |
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pure virtual |
virtual bool MWBase::DialogueManager::isInChoice |
( |
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const |
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pure virtual |
virtual void MWBase::DialogueManager::keywordSelected |
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const std::string & |
keyword | ) |
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pure virtual |
virtual void MWBase::DialogueManager::modFactionReaction |
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const std::string & |
faction1, |
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const std::string & |
faction2, |
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int |
diff |
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) |
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pure virtual |
virtual void MWBase::DialogueManager::persuade |
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int |
type | ) |
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pure virtual |
virtual void MWBase::DialogueManager::questionAnswered |
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int |
answer | ) |
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pure virtual |
virtual void MWBase::DialogueManager::readRecord |
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ESM::ESMReader & |
reader, |
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uint32_t |
type |
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) |
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pure virtual |
virtual void MWBase::DialogueManager::say |
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const MWWorld::Ptr & |
actor, |
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const std::string & |
topic |
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) |
| const |
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pure virtual |
virtual void MWBase::DialogueManager::setFactionReaction |
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const std::string & |
faction1, |
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const std::string & |
faction2, |
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int |
absolute |
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) |
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pure virtual |
virtual void MWBase::DialogueManager::startDialogue |
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const MWWorld::Ptr & |
actor | ) |
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pure virtual |
The documentation for this class was generated from the following file: