addDetectionMarkers(int type) | MWGui::LocalMapBase | protected |
applyFogOfWar() | MWGui::LocalMapBase | protected |
customMarkerCreated(MyGUI::Widget *marker) | MWGui::HUD | privatevirtual |
doorMarkerCreated(MyGUI::Widget *marker) | MWGui::HUD | privatevirtual |
getEffectBox() | MWGui::HUD | inline |
getMarkerPosition(float worldX, float worldY, MarkerUserData &markerPos) | MWGui::LocalMapBase | protected |
getWidget(const std::string &_name) | MWGui::Layout | |
getWidget(T *&_widget, const std::string &_name) | MWGui::Layout | inline |
getWorldMouseOver() | MWGui::HUD | inline |
HUD(CustomMarkerCollection &customMarkers, DragAndDrop *dragAndDrop, MWRender::LocalMap *localMapRender) | MWGui::HUD | |
init(MyGUI::ScrollView *widget, MyGUI::ImageBox *compass, int mapWidgetSize, int cellDistance) | MWGui::LocalMapBase | |
Layout(const std::string &_layout, MyGUI::Widget *_parent=nullptr) | MWGui::Layout | inline |
LocalMapBase(CustomMarkerCollection &markers, MWRender::LocalMap *localMapRender, bool fogOfWarEnabled=true) | MWGui::LocalMapBase | |
mCellDistance | MWGui::LocalMapBase | protected |
mCellName | MWGui::HUD | private |
mCellNameBox | MWGui::HUD | private |
mCellNameTimer | MWGui::HUD | private |
mChanged | MWGui::LocalMapBase | protected |
mCompass | MWGui::HUD | private |
mCrosshair | MWGui::HUD | private |
mCurX | MWGui::LocalMapBase | protected |
mCurY | MWGui::LocalMapBase | protected |
mCustomMarkers | MWGui::LocalMapBase | protected |
mCustomMarkerWidgets | MWGui::LocalMapBase | protected |
mDoorMarkerWidgets | MWGui::LocalMapBase | protected |
mDragAndDrop | MWGui::HUD | private |
mDrowning | MWGui::HUD | private |
mDrowningFlash | MWGui::HUD | private |
mDrowningFlashTheta | MWGui::HUD | private |
mDrowningFrame | MWGui::HUD | private |
mEffectBox | MWGui::HUD | private |
mEffectBoxBaseRight | MWGui::HUD | private |
mEnemyActorId | MWGui::HUD | private |
mEnemyHealth | MWGui::HUD | private |
mEnemyHealthTimer | MWGui::HUD | private |
mFogOfWarEnabled | MWGui::LocalMapBase | protected |
mFogOfWarToggled | MWGui::LocalMapBase | protected |
mFogTextures | MWGui::LocalMapBase | protected |
mFogWidgets | MWGui::LocalMapBase | protected |
mHealth | MWGui::HUD | private |
mHealthFrame | MWGui::HUD | private |
mHealthManaStaminaBaseLeft | MWGui::HUD | private |
mInterior | MWGui::LocalMapBase | protected |
mIsDrowning | MWGui::HUD | private |
mLastDirectionX | MWGui::LocalMapBase | protected |
mLastDirectionY | MWGui::LocalMapBase | protected |
mLayoutName | MWGui::Layout | protected |
mListWindowRoot | MWGui::Layout | protected |
mLocalMap | MWGui::LocalMapBase | protected |
mLocalMapRender | MWGui::LocalMapBase | protected |
mMagicka | MWGui::HUD | private |
mMagicMarkerWidgets | MWGui::LocalMapBase | protected |
mMainWidget | MWGui::Layout | |
mMapTextures | MWGui::LocalMapBase | protected |
mMapVisible | MWGui::HUD | private |
mMapWidgets | MWGui::LocalMapBase | protected |
mMapWidgetSize | MWGui::LocalMapBase | protected |
mMarkerUpdateTimer | MWGui::LocalMapBase | protected |
mMinimap | MWGui::HUD | private |
mMinimapBox | MWGui::HUD | private |
mMinimapBoxBaseRight | MWGui::HUD | private |
mMinimapButton | MWGui::HUD | private |
mNumCells | MWGui::LocalMapBase | protected |
MWGui::mPrefix | MWGui::Layout | protected |
MWGui::LocalMapBase::mPrefix | MWGui::LocalMapBase | protected |
mSneakBox | MWGui::HUD | private |
mSneakBoxBaseLeft | MWGui::HUD | private |
mSpellBox | MWGui::HUD | private |
mSpellBoxBaseLeft | MWGui::HUD | private |
mSpellIcons | MWGui::HUD | private |
mSpellImage | MWGui::HUD | private |
mSpellName | MWGui::HUD | private |
mSpellStatus | MWGui::HUD | private |
mSpellVisible | MWGui::HUD | private |
mStamina | MWGui::HUD | private |
mWeapBox | MWGui::HUD | private |
mWeapBoxBaseLeft | MWGui::HUD | private |
mWeapImage | MWGui::HUD | private |
mWeaponName | MWGui::HUD | private |
mWeaponSpellBox | MWGui::HUD | private |
mWeaponSpellTimer | MWGui::HUD | private |
mWeaponVisible | MWGui::HUD | private |
mWeapStatus | MWGui::HUD | private |
mWorldMouseOver | MWGui::HUD | private |
notifyMapChanged() | MWGui::LocalMapBase | inlineprotectedvirtual |
notifyPlayerUpdate() | MWGui::LocalMapBase | inlineprotectedvirtual |
onFrame(float dt) | MWGui::HUD | |
onHMSClicked(MyGUI::Widget *_sender) | MWGui::HUD | private |
onMagicClicked(MyGUI::Widget *_sender) | MWGui::HUD | private |
onMapClicked(MyGUI::Widget *_sender) | MWGui::HUD | private |
onWeaponClicked(MyGUI::Widget *_sender) | MWGui::HUD | private |
onWorldClicked(MyGUI::Widget *_sender) | MWGui::HUD | private |
onWorldMouseLostFocus(MyGUI::Widget *_sender, MyGUI::Widget *_new) | MWGui::HUD | private |
onWorldMouseOver(MyGUI::Widget *_sender, int x, int y) | MWGui::HUD | private |
redraw() | MWGui::LocalMapBase | protected |
requestMapRender(const MWWorld::CellStore *cell) | MWGui::LocalMapBase | |
resetEnemy() | MWGui::HUD | |
setActiveCell(const int x, const int y, bool interior=false) | MWGui::LocalMapBase | |
setCellName(const std::string &cellName) | MWGui::HUD | |
setCellPrefix(const std::string &prefix) | MWGui::LocalMapBase | |
setCoord(int x, int y, int w, int h) | MWGui::Layout | |
setCrosshairOwned(bool owned) | MWGui::HUD | |
setCrosshairVisible(bool visible) | MWGui::HUD | |
setDrowningBarVisible(bool visible) | MWGui::HUD | |
setDrowningTimeLeft(float time, float maxTime) | MWGui::HUD | |
setEffectVisible(bool visible) | MWGui::HUD | |
setEnemy(const MWWorld::Ptr &enemy) | MWGui::HUD | |
setHmsVisible(bool visible) | MWGui::HUD | |
setMinimapVisible(bool visible) | MWGui::HUD | |
setPlayerDir(const float x, const float y) | MWGui::LocalMapBase | |
setPlayerPos(int cellX, int cellY, const float nx, const float ny) | MWGui::LocalMapBase | |
setSelectedEnchantItem(const MWWorld::Ptr &item, int chargePercent) | MWGui::HUD | |
setSelectedSpell(const std::string &spellId, int successChancePercent) | MWGui::HUD | |
setSelectedWeapon(const MWWorld::Ptr &item, int durabilityPercent) | MWGui::HUD | |
setSneakVisible(bool visible) | MWGui::HUD | |
setSpellVisible(bool visible) | MWGui::HUD | |
setText(const std::string &name, const std::string &caption) | MWGui::Layout | |
setTitle(const std::string &title) | MWGui::Layout | |
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value) | MWGui::HUD | |
setVisible(bool b) | MWGui::Layout | virtual |
setWeapVisible(bool visible) | MWGui::HUD | |
TextureVector typedef | MWGui::LocalMapBase | protected |
toggleFogOfWar() | MWGui::LocalMapBase | |
unsetSelectedSpell() | MWGui::HUD | |
unsetSelectedWeapon() | MWGui::HUD | |
update() | MWGui::HUD | |
updateCustomMarkers() | MWGui::LocalMapBase | protectedvirtual |
updateEnemyHealthBar() | MWGui::HUD | private |
updateMagicMarkers() | MWGui::LocalMapBase | protected |
updatePositions() | MWGui::HUD | private |
~HUD() | MWGui::HUD | virtual |
~Layout() | MWGui::Layout | inlinevirtual |
~LocalMapBase() | MWGui::LocalMapBase | virtual |