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MWGui::StatsWindow Member List

This is the complete list of members for MWGui::StatsWindow, including all inherited members.

addGroup(const std::string &label, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)MWGui::StatsWindowprivate
addItem(const std::string &text, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)MWGui::StatsWindowprivate
addSeparator(MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)MWGui::StatsWindowprivate
addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)MWGui::StatsWindowprivate
addValueItem(const std::string &text, const std::string &value, const std::string &state, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2)MWGui::StatsWindowprivate
center()MWGui::WindowBase
close()MWGui::WindowBaseinlinevirtual
configureSkills(const SkillList &major, const SkillList &minor)MWGui::StatsWindow
EventHandle_WindowBase typedefMWGui::WindowBase
exit()MWGui::WindowBaseinlinevirtual
FactionList typedefMWGui::StatsWindow
getWidget(const std::string &_name)MWGui::Layout
getWidget(T *&_widget, const std::string &_name)MWGui::Layoutinline
isVisible()MWGui::WindowBase
Layout(const std::string &_layout, MyGUI::Widget *_parent=nullptr)MWGui::Layoutinline
mBirthSignIdMWGui::StatsWindowprivate
mBountyMWGui::StatsWindowprivate
mChangedMWGui::StatsWindowprivate
mExpelledMWGui::StatsWindowprivate
mFactionsMWGui::StatsWindowprivate
mFactionWidgetMapMWGui::StatsWindowprivate
mLayoutNameMWGui::Layoutprotected
mLeftPaneMWGui::StatsWindowprivate
mListWindowRootMWGui::Layoutprotected
mMainWidgetMWGui::Layout
mMajorSkillsMWGui::StatsWindowprivate
mMinorSkillsMWGui::StatsWindowprivate
mMiscSkillsMWGui::StatsWindowprivate
mPinButtonMWGui::WindowPinnableBaseprotected
mPinnedMWGui::WindowPinnableBaseprotected
mPrefixMWGui::Layoutprotected
mReputationMWGui::StatsWindowprivate
mRightPaneMWGui::StatsWindowprivate
mSkillValuesMWGui::StatsWindowprivate
mSkillViewMWGui::StatsWindowprivate
mSkillWidgetMapMWGui::StatsWindowprivate
mSkillWidgetsMWGui::StatsWindowprivate
NoDrop(DragAndDrop *drag, MyGUI::Widget *widget)MWGui::NoDrop
onFrame(float dt)MWGui::StatsWindow
onMouseWheel(MyGUI::Widget *_sender, int _rel)MWGui::StatsWindowprivate
onPinToggled()MWGui::StatsWindowprotectedvirtual
onTitleDoubleClicked()MWGui::StatsWindowprotectedvirtual
onWindowResize(MyGUI::Window *window)MWGui::StatsWindowprivate
open()MWGui::StatsWindowinlinevirtual
pinned()MWGui::WindowPinnableBaseinline
setAlpha(float alpha)MWGui::NoDropvirtual
setBar(const std::string &name, const std::string &tname, int val, int max)MWGui::StatsWindow
setBirthSign(const std::string &signId)MWGui::StatsWindowprivate
setBounty(int bounty)MWGui::StatsWindowinline
setCoord(int x, int y, int w, int h)MWGui::Layout
setExpelled(const std::set< std::string > &expelled)MWGui::StatsWindowprivate
setFactions(const FactionList &factions)MWGui::StatsWindowprivate
setPinButtonVisible(bool visible)MWGui::WindowPinnableBase
setPinned(bool pinned)MWGui::WindowPinnableBase
setPlayerName(const std::string &playerName)MWGui::StatsWindow
setReputation(int reputation)MWGui::StatsWindowinline
setText(const std::string &name, const std::string &caption)MWGui::Layout
setTitle(const std::string &title)MWGui::Layout
setValue(const std::string &id, const MWMechanics::AttributeValue &value)MWGui::StatsWindow
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value)MWGui::StatsWindow
setValue(const std::string &id, const std::string &value)MWGui::StatsWindow
setValue(const std::string &id, int value)MWGui::StatsWindow
setValue(const ESM::Skill::SkillEnum parSkill, const MWMechanics::SkillValue &value)MWGui::StatsWindow
setVisible(bool visible)MWGui::WindowBasevirtual
SkillList typedefMWGui::StatsWindow
sLineHeightMWGui::StatsWindowprivatestatic
StatsWindow(DragAndDrop *drag)MWGui::StatsWindow
updateSkillArea()MWGui::StatsWindow
WindowBase(const std::string &parLayout)MWGui::WindowBase
WindowPinnableBase(const std::string &parLayout)MWGui::WindowPinnableBase
~Layout()MWGui::Layoutinlinevirtual