OpenMW
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This is the complete list of members for MWMechanics::Objects, including all inherited members.
addObject(const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
dropObjects(const MWWorld::CellStore *cellStore) | MWMechanics::Objects | |
getObjectsInRange(const osg::Vec3f &position, float radius, std::vector< MWWorld::Ptr > &out) | MWMechanics::Objects | |
mObjects | MWMechanics::Objects | private |
Objects() | MWMechanics::Objects | |
persistAnimationStates() | MWMechanics::Objects | |
playAnimationGroup(const MWWorld::Ptr &ptr, const std::string &groupName, int mode, int number, bool persist=false) | MWMechanics::Objects | |
PtrControllerMap typedef | MWMechanics::Objects | private |
removeObject(const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
skipAnimation(const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
update(float duration, bool paused) | MWMechanics::Objects | |
updateObject(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr) | MWMechanics::Objects | |
~Objects() | MWMechanics::Objects |