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MWMechanics::Objects Member List

This is the complete list of members for MWMechanics::Objects, including all inherited members.

addObject(const MWWorld::Ptr &ptr)MWMechanics::Objects
dropObjects(const MWWorld::CellStore *cellStore)MWMechanics::Objects
getObjectsInRange(const osg::Vec3f &position, float radius, std::vector< MWWorld::Ptr > &out)MWMechanics::Objects
mObjectsMWMechanics::Objectsprivate
Objects()MWMechanics::Objects
persistAnimationStates()MWMechanics::Objects
playAnimationGroup(const MWWorld::Ptr &ptr, const std::string &groupName, int mode, int number, bool persist=false)MWMechanics::Objects
PtrControllerMap typedefMWMechanics::Objectsprivate
removeObject(const MWWorld::Ptr &ptr)MWMechanics::Objects
skipAnimation(const MWWorld::Ptr &ptr)MWMechanics::Objects
update(float duration, bool paused)MWMechanics::Objects
updateObject(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)MWMechanics::Objects
~Objects()MWMechanics::Objects