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MWRender
Camera
MWRender::Camera Member List
This is the complete list of members for
MWRender::Camera
, including all inherited members.
allowed
MWRender::Camera
allowVanityMode
(bool allow)
MWRender::Camera
attachTo
(const MWWorld::Ptr &)
MWRender::Camera
Camera
(osg::Camera *camera)
MWRender::Camera
enabled
MWRender::Camera
getCameraDistance
() const
MWRender::Camera
getFocalPoint
()
MWRender::Camera
getPitch
()
MWRender::Camera
getPosition
(osg::Vec3f &focal, osg::Vec3f &camera)
MWRender::Camera
getTrackingPtr
() const
MWRender::Camera
getYaw
()
MWRender::Camera
isFirstPerson
() const
MWRender::Camera
inline
isNearest
()
MWRender::Camera
isVanityOrPreviewModeEnabled
()
MWRender::Camera
mAnimation
MWRender::Camera
private
mCamera
MWRender::Camera
private
mCameraDistance
MWRender::Camera
private
mFirstPersonView
MWRender::Camera
private
mFreeLook
MWRender::Camera
private
mFurthest
MWRender::Camera
private
mHeight
MWRender::Camera
private
mHeightScale
MWRender::Camera
private
mIsNearest
MWRender::Camera
private
mMainCam
MWRender::Camera
private
mMaxCameraDistance
MWRender::Camera
private
mNearest
MWRender::Camera
private
mPreviewCam
MWRender::Camera
private
mPreviewMode
MWRender::Camera
private
mTrackingNode
MWRender::Camera
private
mTrackingPtr
MWRender::Camera
private
mUpdateCallback
MWRender::Camera
private
mVanity
MWRender::Camera
private
mVanityToggleQueued
MWRender::Camera
private
mVanityToggleQueuedValue
MWRender::Camera
private
mViewModeToggleQueued
MWRender::Camera
private
processViewChange
()
MWRender::Camera
reset
()
MWRender::Camera
rotateCamera
(float pitch, float yaw, bool adjust)
MWRender::Camera
setAnimation
(NpcAnimation *anim)
MWRender::Camera
setCameraDistance
(float dist, bool adjust=false, bool override=true)
MWRender::Camera
setCameraDistance
()
MWRender::Camera
setPitch
(float angle)
MWRender::Camera
setSneakOffset
(float offset)
MWRender::Camera
setYaw
(float angle)
MWRender::Camera
togglePlayerLooking
(bool enable)
MWRender::Camera
togglePreviewMode
(bool enable)
MWRender::Camera
toggleVanityMode
(bool enable)
MWRender::Camera
toggleViewMode
(bool force=false)
MWRender::Camera
update
(float duration, bool paused=false)
MWRender::Camera
updateCamera
(osg::Camera *cam)
MWRender::Camera
~Camera
()
MWRender::Camera
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